Brief & IP
We review the licence, the audience, the target market and the commercial goals, then agree the scope of the programme before any design work starts.
Programme scope · Feasibility view · Indicative lead times
Sampling and production process
A six-step OEM process for anime and gaming merchandise: brief, creative direction, sampling, production, quality control and worldwide delivery. You always know what we need and what you receive back.
The six steps
We review the licence, the audience, the target market and the commercial goals, then agree the scope of the programme before any design work starts.
Programme scope · Feasibility view · Indicative lead times
The concept becomes specific products, with a reference direction and a proposed line-up shaped around the audience and the market.
Product line-up proposal · Visual reference set
Materials, dimensions and construction are proven on physical samples. Nothing moves to volume production until the sample is signed off.
Pre-production samples · Specification sheet
Manufacturing runs against the approved sample and specification. Planning, capacity and material supply are coordinated in one place.
Production planning · Progress updates
Checkpoints agreed before volume production establish the standard. In-line inspection and a final report close the series.
Final QC report · Compliance documents
Packaging, labelling and export documentation are completed so the programme ships to your market without a second supplier in the chain.
Retail packaging · Export documents · Worldwide shipping
Production confidence
Product specifications, approved samples and checkpoints establish a clear quality standard before volume production begins.
Packaging and logistics are developed as part of the product—not treated as an afterthought at the end of the process.
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